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//
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class KatanaFireNewB extends SRMeleeFire;

defaultproperties
{
	StunAbility = 175
	bIsSilentCritStrike = true
	
     damageConst=205
     maxAdditionalDamage=0
     ProxySize=0.150000
     weaponRange=95.000000
     DamagedelayMin=0.650000
     DamagedelayMax=0.650000
     hitDamageClass=Class'KFMod.DamTypeKatana'
     HitEffectClass=Class'KFMod.AxeHitEffect'
     MeleeHitSoundRefs(0)="KF_AxeSnd.Axe_HitFlesh"
     FireAnim="HardAttack"
     FireRate=1.000000
     BotRefireRate=0.850000
	 BleedOutDamageClass = class'DamTypeKatanaBleed'
}
